I have been roaming Palworld for hundreds of hours, and just when I think I have every useful Pal in the game, a new contender pops up to shake up my entire base setup. Quivern is that Pal. This winged creature has one ability that made me drop everything and go searching: a huge boost to the Transporting stat. In my camp, moving heavy materials around used to be a slow, painful chore. With Quivern, things glide from one end of the base to the other like magic. Let me tell you, this is one Pal you absolutely want in your collection. ⚡

Now, before you pack your bags and head out, you should know that Quivern is not the kind of Pal you stumble across on a casual walk. It keeps to specific locations, and the main spot is inside a dungeon called the Sealed Realm of the Winged Tyrant. The name alone should tell you this is no picnic. The area is loaded with boss-level Pals that can flatten an unprepared player in seconds. I went in a little overconfident the first time and had to retreat before I even found Quivern. Honestly, that place humbled me fast.

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There is technically another spot where Quivern can show up: the Pal Sanctuary on the western side of the map. But yeah, you read that right, capturing Pals in that sanctuary is illegal. If you get caught trying to grab a Quivern there, and getting caught is very likely, you will be shot on sight. I avoided that place after one terrifying close call and decided the Sealed Realm was the safer option. At least in the dungeon, the danger is something you can fight back against.

Quivern is a Dragon-type Pal, which means it has some clear weaknesses. Ground and Ice Pals are your best tools because Quivern is susceptible to them. At the same time, this creature is unbelievably fast. It can zip across the arena in the blink of an eye, so you have to be ready to dodge at any moment. The first time I faced it, I barely registered where it was before it was on the other side of the room. Trust me, this Pal will make you work for every hit.

Before you go in, make sure your team is built around those Ground and Ice moves. I brought a dependable Ground-type Pal to chip away at Quivern's health, and that made a huge difference. You should also pack plenty of healing items because the surrounding boss Pals will not give you a warm welcome. The dungeon is not a place for half-prepared adventurers. ⚠️

When Quivern's health drops low enough, you will notice it starts to slow down just a little. That is your cue to start throwing Pal Spheres. But do not make the mistake I made early on by relying on basic spheres. They are almost useless against a Pal this strong. Instead, bring Ultra and Legendary Spheres. These higher-tier spheres give you a much better chance of actually catching Quivern. I burned through a handful of Ultra Spheres before a Legendary one finally clicked, and the rush of relief was unreal.

Here is a quick snapshot of what you are dealing with:

Quivern Quick Facts Details
Type Dragon
Weaknesses Ground and Ice
Main Location Sealed Realm of the Winged Tyrant dungeon
Alternative Location Pal Sanctuary (illegal capture, very dangerous)
Work Trait Huge boost to Transporting ⚡
Recommended Spheres Ultra and Legendary Spheres

After I finally caught Quivern, I ran straight back to my base to see it in action. The difference was night and day. Materials that used to sit around waiting to be moved were suddenly flying across the camp. Quivern's transport speed made my whole operation feel smoother and more efficient. If you are the kind of player who likes a well-oiled base, this Pal is worth every bit of trouble it takes to catch.

I will be honest, the whole hunt took me a few tries. The dungeon tested my patience, and Quivern's speed kept me on edge the entire time. But that is exactly why I love Palworld. Every challenging capture feels earned, and Quivern is a prize that keeps on giving once it is home. Just remember to respect the Sealed Realm, keep your dodges sharp, and save those Ultra and Legendary Spheres for the final moment. You are going to need them.

Now if you will excuse me, my base has a new transport champion, and I have a mountain of materials that are not going to move themselves.